How to add a new object to skinned geo?
Hi,
I modelled a character with his body as one object and hair as another object. I then rigged the character and created a new file for the character rig.
But later on I decided I would to modify the hair to give it some detail. I have tried to remove the hair object from the character rig and add the modified hair object instead. But the new imported hair object won't bind to the rig.
Is there a way to do this? or will I have to redo the entire rig?
Thank you,