This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Hello, its me again, how do u make ur object to show only one side of its mesh?, like if u go to front view, it will show u only front mesh, and not front mesh + back mesh, how do u do it?
I'm not sure if this is the right forum for that but it's called Backface Culling, it should be under Display>Polygons>Backface Culling or something like that, might be handy to make a hotkey for that.
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