This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi Everyone,
I'm back again. Had some fantastic help here recently and was hoping for some more.
I created a model in Zbrush and used the goz button to transfer to Maya. But when I tried a test render in Maya this was the results. Any Idea's how to fix it?
Cheers,
T.
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