Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 09-09-2010 , 07:53 PM
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Rubiks Cube question

Hello.

This may be a no brainer for most. I've been out of the loop with Maya for about 2 years and I'm refreshing my skills and have run into a challenge.

I'm animating a rubiks cube and all is well as far as rotating faces. My question is when I want to rotate a face to a specific value i.e. 180 degrees, I will go into the "transform attributes" section and key in "180" for the "Y" axis. I notice that the only part of that face that rotates to 180 is just 1 of the 9 cubes! Why will not all 9 rotate to that value?

I'm most likely overlooking something very simple but don't see what that is.

Any help will be greatly appreciated.


Thank you.

# 2 10-09-2010 , 12:06 AM
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