Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 17-03-2011 , 04:06 PM
gtovey's Avatar
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Join Date: Jan 2011
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texturing/mental ray help

ok soo i have a glass i modeled and im trying to use the dielectric mental ray material to make the glass the glass realistic but its not looking right.. and i dont know why.. any ideas how to use that material and make the glass look really nice?

# 2 17-03-2011 , 05:56 PM
hamidz90's Avatar
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# 3 17-03-2011 , 10:35 PM
gtovey's Avatar
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Join Date: Jan 2011
Location: Oregon!!
Posts: 82
im a highschool student paying for car insurance and other things i have no money for this dangg... user added image any other ideas??

# 4 19-03-2011 , 05:25 PM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
You can use the mia_material_x and use the glass preset.


- Genny
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