Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 20-05-2011 , 12:05 AM
Registered User
Join Date: Oct 2010
Posts: 147

particle final gathering

hi guys i create a dynamic particle with move around the curve that i create.
after i complete the particle animation.i wan testing its light and
i face a problem when adjusting the light.no matter how i try the setting
the head part of light seems too intense how to get rid of it?
here is jpeg pls have a look

Attached Thumbnails
# 2 20-05-2011 , 09:55 AM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Are you using incandescence on the shader that could be your problem..........dave




Avatar Challenge Winner 2010
# 3 20-05-2011 , 12:21 PM
Registered User
Join Date: Oct 2010
Posts: 147
hi daverave i try the incandescene, it doesn seem bring any effect on that intense light..

# 4 20-05-2011 , 12:55 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
Could you show a shot of your lighting setup..........dave




Avatar Challenge Winner 2010
# 5 20-05-2011 , 03:41 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
If its not a problem you could post the file.


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 6 20-05-2011 , 03:55 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
check the shader glow. sometimes it turns on for no reason.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads