This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I'm using Maya 2008 and I seem to have a weird texture issue along edges of an object when it's scaled in the meter settings. Anybody have an idea as how to get rid of this? Other note, it doesn't seem to affect the object when it's rendering.
i'm having this issue with maya 2011/2012 what did u set your near clip plane to to solve it? I have my far clip set to 100000.00 and the near clip set to 1.000..
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