Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 24-08-2011 , 05:18 PM
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Join Date: Oct 2010
Posts: 147

render probs

hi guys i know i post this b4 but pls help me. when i render i got this error, i try to search every possible solution but i find it unsuccesfully if u all know it pls help me.. million thanks....user added image the error is this // Warning: (Mayatomr.Geometry) : polyToSubdShape3, subdivision surface contains creases on boundary edges which are unsupported and have been ignored. and here is a picture pls have a look tquser added image

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# 2 24-08-2011 , 05:55 PM
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Technical Director
Join Date: Feb 2004
Posts: 2,988
It's exactly what it says. You've used subd creases on your model, which aren't supported. Therefore it renders incorrectly.

Why exactly are you using Subd's? Your model could easily be done just with straight polygons. It would also make your life a lot easier with these errors.


Imagination is more important than knowledge.
# 3 24-08-2011 , 06:52 PM
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Join Date: Oct 2010
Posts: 147
i want try something new, i use a lot of polygon to model few object. i want try other ways. when i using subd skills the body part looks fine except for the face part. i very curious what was happening.. is there anyway to correct this error?
is it imagination more important than knowledge...?user added image

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