How to have an object cast/receive no shadows?
I have a diffuser object in my scene that I want to cast/receive no shadows, but couldn't really find a thread pertaining to this topic nor could I find a solution using my googlefu. I am hoping there is a checkbox or radio button somewhere that needs to be set. The object is a simple NURBS surface that has been lofted from two curves.
Not sure if it makes a difference but I am rendering using Mental Ray.
cheers
-C
Last edited by ipatch; 28-08-2011 at 07:35 PM.