This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
i think that you can select the tabletop and go into the attribute editor, then go to the render stats menu and turn off cast shadows, so the light will go through the table as normal and cast the shadow of the object.
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