Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 18-09-2011 , 06:41 PM
Registered User
Join Date: Sep 2011
Posts: 109

Help to solve strange rendering problem

Hello, this is first thing I have created in 3d.
When I render I see some strange like overlays on two parts if model.
there is just one obiject in those places so I dont get why it happens.
user added image

Please help.

# 2 18-09-2011 , 08:46 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
It looks like you have possibly dupicated a part and not move it correcty, try deleting the dupicate or run the clean mesh with lamina ticked, remember to save before doing any deleting.............dave




Avatar Challenge Winner 2010

Last edited by daverave; 18-09-2011 at 08:57 PM.
# 3 18-09-2011 , 08:51 PM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522
I could be a case of lamina faces. It can happen when you accidentally extrude faces without realizing it, run a mesh cleanup.

Edit: Damn you Stewrt lol


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 4 18-09-2011 , 10:34 PM
Registered User
Join Date: Sep 2011
Posts: 109
Ok how to do this "run the clean mesh with lamina ticked" and "run a mesh cleanup" ? :O
I'm really beginner with 3d.
And no there is no dublicates :}

# 5 18-09-2011 , 10:42 PM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988
Mesh>Cleanup>Option Box.

To me, it really looks like you have two faces on top of each other. Even if it's a different object, if they're at the same location, the software doesn't know which one is in front of the other.


Imagination is more important than knowledge.
# 6 19-09-2011 , 02:08 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374


Edit: Damn you Stewrt lol

Wha? That was dave... user added image

If the mesh cleanup doesn't detect any laminar faces, you could try selecting a face there, and hit delete. If there's another face underneath, you'll know that was the problem and you can start trying to clean it up manually.

# 7 19-09-2011 , 02:45 AM
Gen's Avatar
Super Moderator
Join Date: Dec 2006
Location: South FL
Posts: 3,522

Wha? That was dave... user added image

If the mesh cleanup doesn't detect any laminar faces, you could try selecting a face there, and hit delete. If there's another face underneath, you'll know that was the problem and you can start trying to clean it up manually.

Yikes, could've sworn it was you LOL. My apologies.user added image


- Genny
__________________
::|| My CG Blog ||::
::|| My Maya FAQ ||::
# 8 19-09-2011 , 03:35 AM
NextDesign's Avatar
Technical Director
Join Date: Feb 2004
Posts: 2,988

Wha? That was dave... user added image

If the mesh cleanup doesn't detect any laminar faces, you could try selecting a face there, and hit delete. If there's another face underneath, you'll know that was the problem and you can start trying to clean it up manually.

Make sure non-manifold is also on, just to be safe.


Imagination is more important than knowledge.
# 9 19-09-2011 , 07:43 AM
Registered User
Join Date: Sep 2011
Posts: 109
Ok so I tried that option cleaning up and it didn't solve the problem, i eve tried to turn of wrist band at all and those details appears in place. My new 3d teacher doesn't know why its happening.
user added image
user added image


Now i'll try to disable each object before rendering and se to which layer/parts those could be attached.

# 10 19-09-2011 , 07:45 AM
Registered User
Join Date: Sep 2011
Posts: 109
Oh omg !! I disabled all layers and those are still there. hmm

# 11 19-09-2011 , 07:51 AM
Registered User
Join Date: Sep 2011
Posts: 109
Ok I fixed problem, it was my stupid mistake, the nurbs surfaces and faces that was disabled on all four views.
user added image

# 12 19-09-2011 , 08:54 AM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
how did your teacher not spot that?

# 13 25-09-2011 , 10:51 PM
Registered User
Join Date: Sep 2011
Posts: 109
Maybe because I know more than my teacher ;D He asked my to do presentation of that clock.
But he is really great with theory though.
user added image

how did your teacher not spot that?


# 14 25-09-2011 , 11:54 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
i've heard this a lot about 3d courses. Just tell him to do the same watch tutorial user added image haha

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads