This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
I also see that autodesk has announced webinars but of course they are going to be on character modeling because we all know there are not enough tutorials on organic modeling work flows lol.
He actually goes by Master Zap, if thats the same Zap. He basically hails from theforce.net where he did FX work for some starwars fanfilms. I recall seeing his work on a few fan films back in 2001 if I'm not mistaken. His mentalray knowledge is first rate, but he basically teaches MR from MAX. He not much of a maya guru from what I have heard. Maybe he has changed.
Edit: I missed jay's post talking about him. Yeah, it's Master Zap. Forgot about his involvement at CGtalk. I actually got into an argument with him regarding the 2007 transformers movie.
Yep, that's the same Master Zap from theforce.net. IIRC, he did some fanfilm effects test with his kid(s) showing cloning and comping a spaceship into live footage. Certainly knows his stuff. Hopefully, it will be a boon to AD.
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