Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 30-09-2011 , 08:30 PM
Jay's Avatar
Lead Modeler - Framestore
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Mental Ray -help on the way???


# 2 01-10-2011 , 02:19 AM
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"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 3 01-10-2011 , 02:36 AM
Acid44
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The guy's name is Zap. Can't go wrong user added image

# 4 01-10-2011 , 04:35 AM
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With a name like Zap.....well the ball is rolling..LOL...lets HOPE something good will come of this?

Thanks Jay

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 5 03-10-2011 , 12:53 AM
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He actually goes by Master Zap, if thats the same Zap. He basically hails from theforce.net where he did FX work for some starwars fanfilms. I recall seeing his work on a few fan films back in 2001 if I'm not mistaken. His mentalray knowledge is first rate, but he basically teaches MR from MAX. He not much of a maya guru from what I have heard. Maybe he has changed.

Edit: I missed jay's post talking about him. Yeah, it's Master Zap. Forgot about his involvement at CGtalk. I actually got into an argument with him regarding the 2007 transformers movie.


Last edited by THX1138; 03-10-2011 at 12:57 AM.
# 6 03-10-2011 , 01:41 PM
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Yep, that's the same Master Zap from theforce.net. IIRC, he did some fanfilm effects test with his kid(s) showing cloning and comping a spaceship into live footage. Certainly knows his stuff. Hopefully, it will be a boon to AD.


"Terminat Bora Diem, Terminal Auctor opus."
# 7 06-10-2011 , 11:51 PM
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Hopefully some of his stuff finds it's way into Maya. MR in Maya isn't exactly user friendly at the moment.


Imagination is more important than knowledge.
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