Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 19-10-2011 , 03:48 AM
fairdinkim_m8's Avatar
Lifetime Member
Join Date: Oct 2010
Location: Australia
Posts: 66

Resize rig + model??

Hey all,

I was hoping someone could point me the direction of a good tutorial on how to create an attribute that will re-size the rig, model and controllers.

Cheers?

# 2 19-10-2011 , 06:56 AM
puneet.3d's Avatar
Lifetime Member
Join Date: Aug 2008
Posts: 78
first you create a rig, skin it with character,then assign a global cntrl to all the controls of the rig. i think best way to start rigging is to create empty groups first like joints,iks,mesh,cntrl curves, etc: assigned under one major group. then you can arrange your joints in joints group, controls in curves group and so on. then when your rig is final u can give a global control to all these groups and then u can scale that global control and your rig as well mesh will scale on same time.user added image

# 3 19-10-2011 , 08:09 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
But be warned....you cant freeze the transforms on the group after you scale it because the mesh will be locked to the joint translates etc.

cheers
Jay

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