Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Pls can anyone help with a useful information on how to achieve in maya the disintegration and integration effects applied on the props used in the movie "transformers". Thanks
Thanks Dave. I actually want to make some electronic models I designed in maya do d same thing as the cars in transformers...disintegrate into a biped character wen needed and integrate back into its original shape wen needed too.
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