This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
So I hope this is the right place for this, Is it possible to take a 3d model and slice it into many sections and then render each slice as a 2d bitmap image? I'm trying to find a way to take a 3d model and print the sectioned slices of it onto paper, then reassemble it. Thanks
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