Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 16-12-2011 , 04:58 PM
Registered User
Join Date: Dec 2011
Posts: 2

Importing 3ds Max files

I've downloaded the Bonus Tools, but I still can't seem to find any way to import the .3ds/ .max file?
I saw in another forum that somebody said to go to plugin manager, but this was on Windows and I'm unsure of how to do this in OSX.

I'm new to Maya (and OSX) so the simpler the explanation the better!

Any help would be greatly appreciated!
Thanks in advance.

# 2 16-12-2011 , 07:40 PM
ctbram's Avatar
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Join Date: Jan 2004
Location: Michigan, USA
Posts: 2,998
Use the FBX plugin and transfer using FBX format.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
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