Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 30-01-2012 , 06:02 PM
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Join Date: Jan 2012
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Exporting for Unity - PROBLEM

Hey guys,

I tried to export my textured model for Unity by first selecting my object and then:

File>Export Selection>Files of type drop-down-menu = FBX export

BUT, I get this error message:
user added image

Inside Unity, the model loads but WITHOUT the textures.

The handle is a lambert, the blade and the bottom are both phongs.

Any ideas?

Thanks,
Brady

# 2 30-01-2012 , 06:09 PM
tweetytunes's Avatar
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Location: Bolton - UK
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Change the texture type more unity friendly is the only thing I can think off


# 3 30-01-2012 , 07:30 PM
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I'm not sure what materials would be user friendly, any suggestions?

# 4 30-01-2012 , 07:43 PM
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I think you need to bake out a map for unity, look up baking maps............dave




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# 5 30-01-2012 , 11:14 PM
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Join Date: Jan 2012
Posts: 22
Thanks man, I figured it out.

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