Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 31 26-04-2012 , 04:52 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
It's just an illusion, the profile will be smooth, but the faces will have shadowing and highlights that make it look bumpy. Try it for yourself.

# 32 26-04-2012 , 05:00 PM
Registered User
Join Date: Jan 2012
Posts: 78
ok yea i did it and i thought it was a mistake that it didnt displaces anything. ok im going to try to look for bump textures online for one last time, and if i cant find any, ill begin doing it in PS and post my results. thank you for eveything guys

# 33 27-04-2012 , 04:37 AM
Registered User
Join Date: Jan 2012
Posts: 78
ok i got a pretty legit bump, but what i just noticed is that even though i added the smooth modifier like the artist did, i didnt get those same creases. any ideas why?
thanks!

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