This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
I can tell that there are some problems in my geometry but i can't figure out what the problem is
This has happened before too, and I dont know how to fix it..
I'm on my like 15th try modeling this head.. haha.
However party all day tomorrow, will thank you for your replies the day after and hopefully u smarties will come up with a sulotion otherwice i can maybe send u the maya file to you all.
Your verts arent merged properly, just run a higher tolerance on the merge, it should be fine then.
Once they are merged you may need to tweak the verts so they sit back and not stick out. Its pretty common when modeling heads, its just one of those things....
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