The first is the hypershade of my bump set up.
The second is the model rendered with Maya Software. Notice how the bump map does show.
The third is the model rendered with Mental Ray. Notice the bump map does not show.
Can you upload the scene file? I did a quick test this morning with a bump map applied to an anisotropic material and the bump is working under mental ray.
Pixelza - what version of Maya are you using? I'm using 2012 - maybe that's the problem.
honestdom - I've done some google searches and tried playing with a few settings, to no avail. Most threads talk about attaching a bump map to a MR material, which I am not doing.
Ah yes! That was it! Not only did I have to reduce the filter offset, I had to reduce it all the way down to 0 (0.05 did not render the bump map at all). Just an interesting anecdote.
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