Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 05-11-2012 , 06:40 AM
Nilla's Avatar
Administrator
Join Date: Jun 2009
Location: Prague
Posts: 827

New Training: Relighting in Post-Production

Learn to create a light setup optimized for post-production with physical lights and light surfaces in mental ray, the lights are then split into layers with appropriate passes and reassembled in Nuke.

With control of the individual lights we can relight the scene in real time without the need to re-render.

Go to page and introduction video

user added image

Contains all project files. If you're new to post-production this is an eye-opener into why certain things are done in compositing programs rather than in Maya, and you'll learn to approach lighting from a production point of view where control is of essence.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads