Motion Blur in Post ? Possibly using Production Shaders ?
Hi 2 all
I am getting my animation ready to render, I have split it into render layers for compositing.
NOW hear is the problem I want to create Motion Blur in post,
that means setting up a render layer which uses a layer overide which uses Mayas oftware and 2D motion vectors enabled.
When I do a test render the render takes hours and I abort it because it isn't complete.
My scene has 2 objects a shark which is subdivided at render time with a displacement map and an ocean plane which is also displaced.
Now I have heard about the Production Shaders for mental ray which can production motion blur in post.
But I am not sure how to set these up ! and also How to test the results to see if they create motion blur !
If anybody has any ideas or help on this that would be great
Thanks
Andy Gee