This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
Hi i have this unusual problem with z depth. I used to render fine with pass or layer but in this scene, the pass came out all white even though the clipping is adjusted. I used layer too which sometimes it mysteriously render all white and sometimes mysteriously rendered normal even though i have changed nothing.
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