Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 12-12-2012 , 12:18 AM
Registered User
Join Date: Oct 2012
Posts: 15

Mirroring Arms/ Legs

So I'm working on my rig right now and I sculpted one side of the arms and legs, but I was wondering how I can simply mirror them over. The model is not advanced and it has separate sculpted pieces as arms and legs. Help please?

# 2 12-12-2012 , 02:13 AM
Registered User
Join Date: Oct 2012
Posts: 15
Can I please get some help? I figure it's fairly simple. :/

# 3 12-12-2012 , 02:55 AM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Well 2 hours is a bit soon for a bump, but anyway... did you use maya to sculpt these? I would try mesh > mirror geometry.

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