Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 22-12-2012 , 10:09 AM
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Classic VFX Comments

Yes these sort of things do get said in a studio or by a client....

https://crypticcomments.tumblr.com/


The best one I ever had said to me was, 'Like this, but different'.....duuuuh!!!

Jay

# 2 22-12-2012 , 04:08 PM
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Those are all great Jay. I am going to keep these as a reference.

I particularly liked the one where you pointed out colors are going to look different if you watch them on non-broadcast color compliant devices and the response was....

Look! I just want it to look right regardless of what the user watches it on!


LMAO.


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 3 22-12-2012 , 04:10 PM
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hehehe yeah.

I love the chicken one: Lose the chicken. Yeah, lose the chicken and it’s a Final.

superb

J

# 4 22-12-2012 , 06:43 PM
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I asked for Voosh and you gave me Swish!


"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675
# 5 22-12-2012 , 08:40 PM
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"We need more LensFlares! Much more LensFlares!!!!1111"

HAHA! That one made my day!


- Genny
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# 6 22-12-2012 , 08:50 PM
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hahaha brilliant, was that JJ Abrams?? LOL

J

# 7 22-12-2012 , 09:43 PM
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Yesteryear physics!

Client: Hah! It has THREE shadows! Things could only have 1 shadow when I went to school! *laughs knowingly* (…character is in a stadium surrounded by floodlights). Hahaha!!

# 8 23-12-2012 , 02:17 AM
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My favorite one that I've received personally: "Don't bother lighting it, just do an ambient occlusion pass. Done."


Imagination is more important than knowledge.
# 9 25-12-2012 , 02:54 PM
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thats classic!!

# 10 25-12-2012 , 02:57 PM
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I think one of the worst ones of late, and its not really very funny, but head of look dev telling the modeling and texturing depts that we wont be needing uvs on any of the models, because procedurals are awsome, only to have head of 3d agree with this too, unfortunately it shot us all in the foot as I had previoulsy forwarned it was bullshit and would comeback to haunt us - lo and behold it did!!

I thank you

# 11 25-12-2012 , 08:49 PM
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Maybe they were thinking about using Ptex? user added image


Imagination is more important than knowledge.
# 12 25-12-2012 , 09:49 PM
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erm...no.

Trust me you needed to be there to experience the bullshit and arselicking that was going on, even my VFX supervisor sat with me and said in these actual words, 'I wish people would do their f******* jobs properly and stop discussing things to death'

The phrase 'discussing things to death' is a regular thing where I come from. The simplest of answers or tasks seem to just get out of hand...and into the hands of the wrong people

J

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