Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 11-01-2013 , 01:44 AM
Tammy's Avatar
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My ragdoll keeps falling without the mesh - Help

I'm just trying to make a scene with a ragdoll, mesh (for the ragdoll), a passive rigid body plane for the ground, and I think I put in a Vortex or Turbulence field. In Maya 2013, it's part of the new Bullet Physics plugin, as I can make a skeleton into a ragdoll, but the problem is basically in the title here. I mean my ragdoll is attached to a skelleton, and the skeleton is attached to the box-like humanoid I made, just to test out the new features, and I looked through the Bullet Documentation, and that didn't help at all. Well, at least as far as ragdolls go. My ragdoll keeps falling onto the ground plain when I press the play button on the timeslider, but it doesn't take the mesh and the skinned joints/bones with it to animate it like a ragdoll.

This is like my third or fourth try at making a ragdoll with no success.

Can someone please help me?

Thanks!

- Tammy

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