Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-02-2013 , 08:43 AM
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Texture Maps in ZB for Maya

New to ZB 4R5. Trying to create a texture map in ZB taken through ZappLink into Maya 2010 using the 3D tool "Speeder_Part12.ZTL" from Jason Edward’s excellent Sand Speeder tutorial part 12. Zbrrush refuses the operation stating: "choose a 3D tool or import one first.", which thing I have faithfully done, but alas to no avail. clues, please? Jason uses an earlier version of ZB which may behave differently. . .

# 2 24-02-2013 , 09:05 AM
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# 3 24-02-2013 , 09:30 AM
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Thanks, Daverave! That opened the door wide!

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