This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
I'm trying to fix a model I made some time ago and I can't find a way to fix the normals on these faces. They're pretty even, they shouldn't be so dark, they look ugly in the render. Set to face and softening normals doesn't work, any ideas? Thank you.