Blend Shapes and Skeleton Rigs
Hi,
I've got a question that I'm hoping there's a simple answer to.
Lets say for the sake of argument that I'm building a Dilophosaurus model with the neck frill like in Jurassic Park (and I am).
Ideally what I would like to do once it's finished is to have the neck frill activated by a simple blend shape, but have the rest of the model still bound to and following the skeleton.
Is this possible? The reason I want to use a blend shape is to I can have the neck frill almost seamlessly attached to the animals neck when It's not in use.
Any advice anyone can give would be greatly appreciated.