Convert Polygon to Sub D
Why the vertices' number in my hand model is fewer than they in the help document?
I am modeling a hand depend on the help document by "Convert Polygon to Subdivision surfaces".
when I right-click the hand's surface and select Display Level: 1
in standard mode, every finger's vertices's number are fewer than they in the manual.
I followed "Library/ Instant Maya Unlimited/
1.Subdivision Surfaces/ Refine the fingers
Why?
Thank you.
ICQ:263643747
Last edited by Xiangbuilder; 20-02-2003 at 04:14 PM.