Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 06-07-2016 , 10:50 PM
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Join Date: Dec 2006
Location: Temecula, CA
Posts: 53

Reflections in Metal Ray Mirror

It's been a while since I've posted on this great site. I had a client that needed some quick 3D rendering work and I have been knocking off the dust on my Maya skills. Quick question. I created a scene of a barber shop and used one of the stock mental ray textures for a mirror (dgs_material). It works awesome, with one exception. All textures beautifully show up in the mirror except one, the barber chairs. I have used different textures and they still don't show. I am expecting it is a setting on the polygon used. As an aside, I used a stock model from a company, so I don't know how they set it up. All the polys I created work great.

Thoughts?

# 2 07-07-2016 , 11:19 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
Have you checked that the normals on the chair are facing outward?

# 3 09-07-2016 , 12:42 AM
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Join Date: Dec 2006
Location: Temecula, CA
Posts: 53
For those that might find this later, in the render settings for the poly, the box for whether the poly shows up in reflections was unchecked.

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