This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
Cant really see your channel box to read what it says, but to me it seems that what you're looking for is to make an "IK Spline Handle", a lot of us riggers use that instead of FK joints for a back, mainly for cartoony characters of course!
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