after searching for help for 3 days now i hope that somebody can help me here

my Problem:
set up a scene with shattering Glass panes
shattered and animated them with ruins 3.1
everything’s fine with mentalray and rendering out of viewport (render current frame)
BUT
when i try to batch render it, the animations don’t show up
i tried to bake all the rigid bodies over the whole animation with the bake-function of the ruins-plug-in as well as with the maya bake-option.
none of those worked;
i disabled the two options under mental ray render settings: Optimize Non-animated Display Visibility and Optimize Animation Detection
none of those worked;
I would be really glad if anybody could help me, cause deadline is approaching :/
however please tell me if u need further information
i’m running maya2011 64bit with ruins 3.1 64bit
regards
pherax