Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-01-2018 , 06:33 PM
Papa Mouse's Avatar
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How to make a face ?

I have 4 vertices selected, how do I make a face ? If I click 'Bridge' I have an error :-(

How do I insert an image in this topic, if I click on 'Insert Image' I have to enter an URL.

# 2 17-01-2018 , 06:00 PM
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The bridge operation only works on face or edge selections so yeah, verts will throw an error. There is also the "fill hole" operation (which also works on verts).

And you can upload images here, just keep scrolling down and you should see a "manage attachments" button.


- Genny
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# 3 17-01-2018 , 09:16 PM
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Aha, thanks,

I am watching the Lego tutorial, made a mistake and ended up with a vertex floating in space. I fixed it one way or another, don't remember how.

Here is the image I wanted to post.
Thanks.

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# 4 17-01-2018 , 10:51 PM
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in lack of a better suggestion, you could use
the Create Polygon tool (modeling menu > Mesh Tools > Create Polygon)
Snap to points (hold V)
draw a polygon face at the vertices you want
then combine the polygon you made with the previous one (Mesh > Combine)

# 5 18-01-2018 , 01:03 AM
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Thank you herton

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