Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
Ive completed a model and when i finish putting it up on sketchfab it appears severely different its just black with green surrounding it, even when i reuploaded it as fresh from maya with no textures and stuff on, anyone know why its like that? In substance painter it looks fine.
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