Okay in maya since as far back as I can recall when you extract geometry it puts that extracted geometry into a group. If that object prior to extraction had transform history then the group will.
So after extracting the geometry, ungroup it and then delete history on the ungrouped geometry. The double translation errors should go away once you have individual ungrouped geo with no history attached.
"If I have seen further it is by standing on the shoulders of giants." Sir Isaac Newton, 1675