Digital humans the art of the digital double
Ever wanted to know how digital doubles are created in the movie industry? This course will give you an insight into how it's done.
# 1 31-03-2006 , 05:31 AM
Registered User
Join Date: Mar 2006
Posts: 1

Polygon Shading / Rendering Issue

I have created a simple polygon for a spoke and rim of a mag on a car. i was wondering how to make it not look shady in certain areas, this looks like this in render view too.


user added image user added image


The Don
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads