This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Ah, very cool... you should design a tool kit .. with a lot of those copied, with different colored handles, and different bits at the end. In a red case . Its nice, looks pretty real .
"I should call you sugar maple tree cause i'd totally tap that" haha
right I want to add a little white text onto the handle of the screwdriver. Its modelled in polys and there is a bump applied onto a phong texture. I have awhite on black label and the best I can come up with is this following image - obviously this sucks!! I want to place just one of those little white labels further to the right up the handle.
Man, that looks 100% better! Nice work. How do you fix the texture? Depends, how did you texure it, as far ast the UV map goes, is it projected, or.. what? Thanks,
Brian
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