This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
At www.highend3d.com is something called "Rosetta Stone" .. go look for that link, it might help a little. Else I can only suggest that you read the manuals, and do the tutorials one by one. They are pretty good.
Carsten Lind
Senior 3D Artist,
Maya Software Manager & Maya Instructor
LEGO Systems A/S
I am slowly plodding through the tutorials as we speak. The video tutorials are excellent. So much easier when you can actually see someone else go from step to step.
You may not post new threads |
You may not post replies |
You may not post attachments |
You may not edit your posts |
BB code is On |
Smilies are On |
[IMG] code is On |
HTML code is Off