This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
my question is.. are they very smoth in wire frame ? becouse I have noticed if I use the merge edge tool on polys the shading always looks unsmoth along the seams untill its converted to like subD's
if your wire fraim is smoth you might need to avrige your normals.
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