Rendering Particles/ with GIJoe
Hi all, I've been working on my demo reel. The scene is night time and its raining. I used the Simply Maya rain tutorial to learn about particles/emitters etc. Good tutorial. But now I want to render them in a scene. I'm not too sure about rendering dynamics, I know that "hardware render buffer" is used. And I managed to actually render up a targa sequence with basic lighting which I added to the scene. But when I applied the GI_JOE script to the scene, and then attempted to render the sequence there was no change in lighting.
Has anyone had a problem similar to this one, or do I need to turn something on in the attributes so that global illumination can be seen in my final targa sequence?
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