For Lightwave,they have PolySew for making inverse or bridge extrusions.
I'm not seeing anything like that for Maya.
What I want to do is a Boolean without haveing to go back and Fill Holes by selecting edges.
Is there a easy way in Maya?
Say you have a cube(6sides).
On to opposing sides you have a smaller poly centered in the middle of these two polys.
I want to tunnel made to each of these threw the middle of the cube,sort of a boolen but with the tunnel being filled with just the one hole.
Or perhaps Im trying to go about this the wrong wat?
Originally posted by mtmckinley I don't think they have a command for that right out of the box. takes a few more steps. That is one option I wouldn't mind seeing come to Maya soon.
Ok thanks mtmckinley i thought I might be missing something here.
adldesigner,that link I gave there shows what I wish to accomplish.Just look on that page for Polysew.
I'm going to check that bad boy out....
Thanks for replying strarup.
I'll let everyone how it went.
EDIT:.......crap its too old.Need it recompiled for 4.5X
Oh well,I guess I'll send him a email to see if he is going to continue with this.
A real time saver it is.
Thanks anyway guys.
Last edited by wgreenlee1; 02-05-2003 at 08:35 AM.
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