A limitation of Maya's Instancing command, is that "instanced lights have no effect". (per the docs)
To overcome this, (per the docs suggestion:
Avoid instancing lights. This is particularly important for shadow depth maps and light fog.
Workaround:
Copy the lights instead of instancing. For light fog, make sure that light fog is duplicated independently of the light because when you duplicate a light, its light fog is not duplicated with it.
Workaround:
Rotate the spot light slightly.
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS izzylong.com
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