This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
This is a thing I am working on currently, I just started to texture and shade at the moment, thought I would put it up. Hey, does anyone know of any good textures or shaders for tires?
the last render looks cool. one thing on the model - on the hood in front - there is something not quite right. well it looks like the hard edge is on purpose - but it should still be rounder. and if you can you should probably physically seperate the doors and the hood of the rest of the model and not only texture that.
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