This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
In the main GIJoe pop-up control window, under HDRI Fake, there is a checkbox. That needs to be on in order for your color image to be evaluated/calculated/faked as a HDRI image to achive those cool highlights and reflections that you need
Here is an image for you to see what I mean:
Arrow 1 when this box is checked, you can put your mouse over almost any piece of text in the GIJoe panel, and get help on what it is/does.
Arrow 2 You said you added a color image in this color slot, so I won't talk about that
Arrow 3 when you add a color image to the color slot (see Arrow 2 ), in order for the HDRI effects to happen, this checkbox needs to be checked.
Hope this has helped a little
Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS izzylong.com
Ok i downloaded HDRshop and converted a .hdr file to a FP tiff but when i try to set that image as the sky texture in Gi_joe i get an error from Maya that says Failed to open Texture file...
yeah, i use tga, i can't get fp tiff's to work either... Guys!! Maya 5 just came in at work!! I have it sitting on my desk! I can't wait to try it
Brian
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