This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
hey everyone!
looks like this is my first post. I'm an animator but I havne't done any serious work in about 8months because i'm travelling around in asia. So now I reside in Japan and I'm building a 'good enough' workstation.
I've been out of the loop for hardware for 2yrs now and my last card was a GVX1. I'm looking at buying a new card for maya usage (and video out).
thinking about getting a GeForce4. is that a good idea or not? any ideas or suggestions on what route I should go? budget is kinda low but I'd increase a little more if it's worth it.
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