Envir_Sphere Reflections HELP PLEASE!
I have made a sphere with an environment texture on it that i want to use for reflections for my refelective objects, and it works how i want it to work. But when i render the image, you can see the inside of the sphere in the Background. Is there a way to set up the sphere to still cause reflection on the shiny materials yet not physically show up in the render?
Last edited by phalcon; 29-05-2003 at 09:48 PM.