Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-06-2003 , 06:40 AM
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Location: California, USA
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Custom Shaders in Mental Ray for Maya 5??

Anyone know how to get the Mental ray shaders (Transmat, Parti_Volume, Dielectric... etc....) to show up in the hypershade in Maya 5?? I've tried the DOS command

SET MAYA_MRFM_SHOW_CUSTOM_SHADERS=1

which worked in Maya 4.5, but that wont work either.
Any Ideas?


"The nutmeg is the epitome of nuts"
# 2 12-06-2003 , 06:59 AM
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Join Date: May 2003
Posts: 32
It wont work with DOS.
Find your Maya.env file
Open it with notepad
Add the following line :
MAYA_MRFM_SHOW_CUSTOM_SHADERS=1 .
Save the file.
enjoy.


Last edited by polygon9000; 12-06-2003 at 01:50 PM.
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