Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 19-06-2003 , 04:57 AM
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Join Date: Jun 2003
Location: VA
Posts: 6

Lighting problem

Got a lighting problem.
I used a point light to light up a face I made. The problem is the light is passing throught the inside of the face to the other side.
The inside of the mouth and right eye socket are lit up when it's not suppose to.
How do I go about stopping the light from passing through the
inside?user added image

Thanks!

# 2 19-06-2003 , 05:52 AM
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Join Date: Oct 2002
Location: USA
Posts: 1,172
Select your light and choose Windows>Attribute Editor. In this window under the shadows tab, check the Use Depth Map Shadows box.

# 3 19-06-2003 , 06:35 PM
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Join Date: Jun 2003
Location: VA
Posts: 6
Thanks, Darkware!
Waaha!user added image

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