This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
My first completed face! I've been working on/off Maya for awhile
never really finishing anything. Most of the time was spent learn'in it.
Thanks to Darkware for lett'in me know about the Depth Map Shadow options.
Unfortunately, Cap'n Hook isn't rigged for animation...still learning
how to do that too.
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